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// Copyright 2025 Shota FUJI
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// SPDX-License-Identifier: Apache-2.0
import PlacKit
import SwiftUI
import os
struct ServerDiscovery: View {
@State private var servers: [CoreServer] = []
@State private var status: ServerDiscoverySceneListStatus = .loading
private let logger = Logger()
private let queue = DispatchQueue(label: "plac.server-discovery")
var body: some View {
ServerDiscoverySceneList(
servers: servers,
status: status,
onScan: {
scan()
}
)
.onAppear {
scan()
}
}
private func scan() {
status = .loading
queue.async {
let ptr = PlacKit.plac_discovery_scan()
guard let ptr = ptr else {
logger.error("Failed to scan servers: Out of memory")
DispatchQueue.main.async {
status = .null_pointer
}
return
}
let result = ScanResult(ptr: ptr)
if result.code != PlacKit.PLAC_DISCOVERY_SCAN_RESULT_OK {
DispatchQueue.main.async {
status = .failed(result.code)
}
return
}
DispatchQueue.main.async {
status = .loaded
servers = result.entries
}
}
}
}
enum ServerDiscoverySceneListStatus {
case loading
case loaded
case failed(PlacKit.plac_discovery_scan_result_code)
case null_pointer
}
struct ServerDiscoverySceneList<TServer: Server & Identifiable>: View {
@Environment(\.openWindow) private var openWindow
@Environment(\.dismissWindow) private var dismissWindow
var servers: [TServer]
var status: ServerDiscoverySceneListStatus
var onScan: (() -> Void)? = nil
@ScaledMetric private var lineSpace = 12
private var busy: Bool {
switch status {
case .loading:
true
default:
false
}
}
var body: some View {
NavigationSplitView {
List(servers) { (server: TServer) in
NavigationLink {
VStack(alignment: .leading, spacing: lineSpace) {
HStack {
Text(server.name)
.font(.title)
Spacer()
Button {
openWindow(id: "main-window", value: server.id)
dismissWindow(id: "discovery-window")
} label: {
Text("Open")
}
.buttonStyle(.borderedProminent)
}
VStack(alignment: .leading) {
Text("Version")
.font(.headline)
Text(server.version)
.font(.subheadline)
}
VStack(alignment: .leading) {
Text("IP address")
.font(.headline)
// TODO: Display IP address
Text(server.id)
.font(.subheadline)
}
Spacer()
}
.padding()
} label: {
Text(server.name)
}
}
.navigationTitle("Servers")
.toolbar {
ToolbarItem(placement: .navigation) {
Button {
if let onScan = onScan {
onScan()
}
} label: {
Label("Reload", systemImage: "arrow.trianglehead.clockwise")
}
.help("Reload server list")
.disabled(busy)
}
}
} detail: {
switch status {
case .loading:
ContentUnavailableView {
Label("Scanning", systemImage: "waveform.badge.magnifyingglass")
.symbolEffect(.variableColor)
} description: {
Text("Scanning Roon servers on local network.")
}
case .loaded:
if servers.isEmpty {
ContentUnavailableView {
Label("No servers", systemImage: "square.dashed")
} description: {
Text("No Roon server found on local network.")
}
} else {
Text("Select a server from list")
}
case .null_pointer:
ContentUnavailableView {
Label(
"Unable to scan",
systemImage: "exclamationmark.magnifyingglass"
)
} description: {
Text("Failed to allocate memory for scan operation.")
}
case .failed(let code):
switch code {
case PlacKit.PLAC_DISCOVERY_SCAN_RESULT_SOCKET_ERROR:
ContentUnavailableView {
Label(
"Unable to scan",
systemImage: "wifi.exclamationmark"
)
} description: {
Text("Failed to scan Roon servers due to network error.")
}
case PlacKit.PLAC_DISCOVERY_SCAN_RESULT_NETWORK_UNAVAILABLE:
ContentUnavailableView {
Label(
"Network unavailable",
systemImage: "wifi.exclamationmark"
)
} description: {
Text("Network access is required for scanning Roon servers.")
}
case PlacKit.PLAC_DISCOVERY_SCAN_RESULT_UNKNOWN:
ContentUnavailableView {
Label(
"Unable to scan",
systemImage: "exclamationmark.magnifyingglass"
)
} description: {
Text("An error occurred during a scan operation.")
}
case PlacKit.PLAC_DISCOVERY_SCAN_RESULT_OUT_OF_MEMORY:
ContentUnavailableView {
Label(
"Unable to scan",
systemImage: "exclamationmark.magnifyingglass"
)
} description: {
Text("Failed to allocate memory for scan operation.")
}
case PlacKit.PLAC_DISCOVERY_SCAN_RESULT_SOCKET_PERMISSION_DENIED:
ContentUnavailableView {
Label(
"Unable to access network",
systemImage: "wifi.exclamationmark"
)
} description: {
Text("Access to local network rejected.")
}
default:
ContentUnavailableView {
Label(
"Unable to scan",
systemImage: "exclamationmark.magnifyingglass"
)
} description: {
Text("Unexpected error happened (platform misbehaving).")
}
}
}
}
}
}
#Preview("Loaded") {
let logger = Logger()
let servers: [MockServer] = [
MockServer(id: "foo", name: "Foo", version: "foo-0.0"),
MockServer(id: "bar", name: "Bar", version: "bar-0.0"),
MockServer(id: "baz", name: "Baz", version: "baz-0.0"),
]
ServerDiscoverySceneList(servers: servers, status: .loaded)
.refreshable {
logger.debug("ServerDiscoverySceneList.refreshable")
}
}
#Preview("No servers") {
ServerDiscoverySceneList<MockServer>(servers: [], status: .loaded)
}
#Preview("Loading") {
ServerDiscoverySceneList<MockServer>(servers: [], status: .loading)
}
#Preview("OOM") {
ServerDiscoverySceneList<MockServer>(servers: [], status: .null_pointer)
}
#Preview("SocketError") {
ServerDiscoverySceneList<MockServer>(
servers: [],
status: .failed(PlacKit.PLAC_DISCOVERY_SCAN_RESULT_SOCKET_ERROR)
)
}
#Preview("NetworkUnavailable") {
ServerDiscoverySceneList<MockServer>(
servers: [],
status: .failed(PlacKit.PLAC_DISCOVERY_SCAN_RESULT_NETWORK_UNAVAILABLE)
)
}