-
1
-
2
-
3
-
4
-
5
-
6
-
7
-
8
-
9
-
10
-
11
-
12
-
13
-
14
-
15
-
16
-
17
-
18
-
19
-
20
-
21
-
22
-
23
-
24
-
25
-
26
-
27
-
28
-
29
-
30
-
31
-
32
-
33
-
34
-
35
-
36
-
37
-
38
-
39
-
40
-
41
-
42
-
43
-
44
-
45
-
46
-
47
-
48
-
49
-
50
-
51
-
52
-
53
-
54
-
55
-
56
-
57
-
58
-
59
-
60
-
61
-
62
-
63
-
64
-
65
-
66
-
67
-
68
-
69
-
70
-
71
-
72
-
73
-
74
-
75
-
76
-
77
-
78
-
79
-
80
-
81
-
82
-
83
-
84
-
85
-
86
-
87
-
88
-
89
-
90
-
91
-
92
-
93
-
94
-
95
-
96
-
97
-
98
-
99
-
100
-
101
-
102
-
103
-
104
-
105
-
106
-
107
-
108
-
109
-
110
-
111
-
112
-
113
-
114
-
115
-
116
-
117
-
118
-
119
import * as Figma from "figma-js";
import { css, svg } from "lit-element";
import { styleMap, StyleInfo } from "lit-html/directives/style-map";
export interface OutlineProps {
node: Extract<Figma.Node, { absoluteBoundingBox: any }>;
computedThickness: number;
style?: StyleInfo;
}
export const Outline = ({
node,
computedThickness,
style = {},
}: OutlineProps) => {
const { width, height } = node.absoluteBoundingBox;
const guideStyle: StyleInfo = {
width: `${width}px`,
height: `${height}px`,
...style,
};
const radius: {
topLeft: number;
topRight: number;
bottomRight: number;
bottomLeft: number;
} =
"cornerRadius" in node && node.cornerRadius
? {
topLeft: node.cornerRadius,
topRight: node.cornerRadius,
bottomRight: node.cornerRadius,
bottomLeft: node.cornerRadius,
}
: "rectangleCornerRadii" in node && node.rectangleCornerRadii
? {
topLeft: node.rectangleCornerRadii[0],
topRight: node.rectangleCornerRadii[1],
bottomRight: node.rectangleCornerRadii[2],
bottomLeft: node.rectangleCornerRadii[3],
}
: {
topLeft: 0,
topRight: 0,
bottomRight: 0,
bottomLeft: 0,
};
// Since SVG can't control where to draw borders (I mean you can't draw inset borders), we need to
// shift each drawing points by the half of the border width.
const shift = computedThickness / 2;
// https://developer.mozilla.org/en-US/docs/Web/SVG/Attribute/d
// [M] ... Move to
// [L] ... Line to
// [A] ... Arc to
// [Z] ... Close path
const moveTo = (x: number, y: number) => `M${x},${y}`;
const lineTo = (x: number, y: number) => `L${x},${y}`;
const arcTo = (r: number, x: number, y: number) =>
`A${r},${r} 0 0 1 ${x},${y}`;
const boxPath = [
moveTo(radius.topLeft + shift, shift),
lineTo(width - radius.topRight, shift),
arcTo(radius.topRight - shift, width - shift, radius.topRight),
lineTo(width - shift, height - radius.bottomRight),
arcTo(
radius.bottomRight - shift,
width - radius.bottomRight,
height - shift
),
lineTo(radius.bottomLeft, height - shift),
arcTo(radius.bottomLeft - shift, shift, height - radius.bottomLeft),
lineTo(shift, radius.topLeft),
arcTo(radius.topLeft - shift, radius.topLeft, shift),
"Z",
].join(" ");
return svg`
<svg
class="guide"
viewBox="0 0 ${width} ${height}"
xmlns="http://www.w3.org/2000/svg"
fill="none"
style="${styleMap(guideStyle)}"
>
<path
d=${boxPath}
shape-rendering="geometricPrecision"
/>
</svg>
`;
};
export const styles = css`
.guide {
position: absolute;
stroke: none;
/*
* SVGs cannot be pixel perfect, especially floating values.
* Since many platform renders them visually incorrectly (probably they
* are following the spec), it's safe to set overflow to visible.
* Cropped borders are hard to visible and ugly.
*/
overflow: visible;
}
.guide:hover {
stroke: var(--color);
}
:host([selected]) > .guide {
stroke: var(--selected-color);
}
`;