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// SPDX-FileCopyrightText: 2024 Shota FUJI <pockawoooh@gmail.com>
//
// SPDX-License-Identifier: Apache-2.0
/** @jsx h */
import { h } from "../../../../deps/deno.land/x/nano_jsx/mod.ts";
import { logger } from "../../../../logger.ts";
import { css } from "../../css.ts";
import type {
CanvasColor,
JSONCanvas,
Node,
NodeSide,
} from "../../../../content_parser/json_canvas/types.ts";
import {
getBoundingBox,
getClosestSides,
getConnectionPoint,
getDirV,
move,
type Point2D,
type Vec2D,
vecMul,
} from "./json_canvas_renderer/layout.ts";
const enum C {
Wrapper = "jcr--wr",
Embed = "jcr--em",
}
export const styles = css`
.${C.Wrapper} {
overflow: auto;
max-width: 100%;
max-height: 80dvh;
margin-top: calc(var(--baseline) * 1rem);
border: 1px solid var(--color-border);
border-radius: calc(1rem / 4);
padding: 4px;
}
.${C.Embed} {
padding: 4px 8px;
overflow: auto;
}
.${C.Embed} > p {
margin-block-start: calc(var(--baseline) * 0.5rem);
}
.${C.Embed} > :first-child {
margin-block-start: 0;
}
`;
function canvasColorToCssColor(color: CanvasColor): string {
switch (color) {
case "1":
return "var(--canvas-color-red)";
case "2":
return "var(--canvas-color-orange)";
case "3":
return "var(--canvas-color-yellow)";
case "4":
return "var(--canvas-color-green)";
case "5":
return "var(--canvas-color-cyan)";
case "6":
return "var(--canvas-color-purple)";
default:
return color;
}
}
interface EdgeArrowProps {
target: Point2D;
pointTo: NodeSide;
size?: number;
fill?: string;
stroke?: string;
}
function EdgeArrow({ target, pointTo, size = 15, ...rest }: EdgeArrowProps) {
const start = `M${target[0]},${target[1]}`;
const width = size * 1.2;
let v1: Vec2D;
let v2: Vec2D;
switch (pointTo) {
case "top":
v1 = [-width * 0.5, -size];
v2 = [width, 0];
break;
case "right":
v1 = [size, -width * 0.5];
v2 = [0, width];
break;
case "bottom":
v1 = [width * 0.5, size];
v2 = [-width, 0];
break;
case "left":
v1 = [-size, -width * 0.5];
v2 = [0, width];
break;
}
return (
<path
{...rest}
d={[start, `l${v1[0]},${v1[1]}`, `l${v2[0]},${v2[1]}`, start, "Z"].join(
" ",
)}
/>
);
}
export interface JSONCanvasRendererProps {
// nano-jsx does not ship working typings, thus "unknown" (no JSX.Element).
data: JSONCanvas<unknown>;
radius?: number;
arrowSize?: number;
}
export function JSONCanvasRenderer(
{ data, radius = 6, arrowSize = 20 }: JSONCanvasRendererProps,
) {
const boundingBox = getBoundingBox(data);
const viewBox = [
boundingBox.x,
boundingBox.y,
boundingBox.width,
boundingBox.height,
].map((n) => n.toFixed(0)).join(" ");
/**
* Edges refer nodes by ID. This map helps and optimizes its retrieving operation.
* Without using `Map`, lookup takes `O(N)`.
*/
const nodes = new Map<string, Node<unknown>>(
data.nodes?.map((node) => [node.id, node]),
);
return (
<svg
xmlns="http://www.w3.org/2000/svg"
viewbox={viewBox}
data-original-width={boundingBox.width}
data-original-height={boundingBox.height}
>
<filter id="shadow">
<feDropShadow
dx="0.0"
dy="0.5"
stdDeviation="3"
/>
</filter>
{data.nodes?.map((node) => {
const color = node.color
? canvasColorToCssColor(node.color)
: "var(--canvas-color-fallback)";
return (
<g>
<rect
x={node.x}
y={node.y}
width={node.width}
height={node.height}
fill="var(--color-bg)"
rx={radius}
ry={radius}
stroke-width="var(--canvas-node-stroke-width)"
style="filter: url(#shadow);"
/>
<rect
x={node.x}
y={node.y}
width={node.width}
height={node.height}
fill={color}
fill-opacity="var(--canvas-node-bg-opacity)"
stroke={color}
stroke-width="var(--canvas-node-stroke-width)"
rx={radius}
ry={radius}
/>
{node.type === "text" && (
<foreignObject
x={node.x}
y={node.y}
width={node.width}
height={node.height}
>
<div
xmlns="http://www.w3.org/1999/xhtml"
style={`width: ${node.width}px;height: ${node.height}px;`}
className={C.Embed}
>
{node.text}
</div>
</foreignObject>
)}
</g>
);
})}
{data.edges?.map((edge) => {
const color = edge.color
? canvasColorToCssColor(edge.color)
: "var(--canvas-color-fallback)";
const fromNode = nodes.get(edge.fromNode);
if (!fromNode) {
logger().warn(
"Malformed JSONCanvas: " +
`Edge(id=${edge.id}) points to non-existing fromNode(id=${edge.fromNode})`,
{
edge,
},
);
return;
}
const toNode = nodes.get(edge.toNode);
if (!toNode) {
logger().warn(
"Malformed JSONCanvas: " +
`Edge(id=${edge.id}) points to non-existing toNode(id=${edge.toNode})`,
{
edge,
},
);
return;
}
const [fromSide, toSide] = getClosestSides(
fromNode,
edge.fromSide,
toNode,
edge.toSide,
);
const fromOffsetUnitVec = getDirV(fromSide);
const toOffsetUnitVec = getDirV(toSide);
// Not defined in spec or documents, but Obsidian Canvas uses
// different defaults. wtf
const fromEnd = edge.fromEnd ?? "none";
const toEnd = edge.toEnd ?? "arrow";
const fromPoint = getConnectionPoint(fromNode, fromSide);
const toPoint = getConnectionPoint(toNode, toSide);
// Subtract by 1 otherwise tiny gap appears.
const fromStart = fromEnd === "arrow"
? move(
fromPoint,
vecMul(fromOffsetUnitVec, [arrowSize - 1, arrowSize - 1]),
)
: fromPoint;
const toStart = toEnd === "arrow"
? move(
toPoint,
vecMul(toOffsetUnitVec, [arrowSize - 1, arrowSize - 1]),
)
: toPoint;
const center: Point2D = [
(toStart[0] + fromStart[0]) / 2,
(toStart[1] + fromStart[1]) / 2,
];
// TODO: Improve Bezier control points: Most of curves looks nearly perfect,
// but Obsidian seems to employ special handling when a connector
// overlaps with a node.
const p1: Point2D = move(
fromStart,
vecMul(fromOffsetUnitVec, [
Math.abs(center[0] - fromStart[0]),
Math.abs(center[1] - fromStart[1]),
]),
);
const p2: Point2D = move(
toStart,
vecMul(toOffsetUnitVec, [
Math.abs(toStart[0] - center[0]),
Math.abs(toStart[1] - center[1]),
]),
);
const d = [
`M ${fromStart[0]},${fromStart[1]}`,
`C ${p1[0]},${p1[1]} ${p2[0]},${p2[1]} ${toStart[0]},${toStart[1]}`,
].join(" ");
return (
<g>
<path
d={d}
stroke={color}
stroke-width="var(--canvas-edge-stroke-width)"
fill="none"
/>
{edge.fromEnd === "arrow" && (
<EdgeArrow
target={fromPoint}
pointTo={fromSide}
fill={color}
size={arrowSize}
/>
)}
{edge.toEnd !== "none" && (
<EdgeArrow
target={toPoint}
pointTo={toSide}
fill={color}
size={arrowSize}
/>
)}
</g>
);
})}
</svg>
);
}
export type ViewProps = JSONCanvasRendererProps;
export function View({ data }: ViewProps) {
return (
<div className={C.Wrapper}>
<JSONCanvasRenderer data={data} />
</div>
);
}