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// Copyright 2025 Shota FUJI
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// SPDX-License-Identifier: Apache-2.0
import PlacKit
import SwiftUI
import os
enum MainViewState {
case loading
case found(Connection)
case findError(PlacKit.plac_discovery_scan_result_code)
case null_pointer
case not_found
}
struct MainView: View {
var serverId: CoreServer.ID?
@State private var state: MainViewState = .loading
@AppStorage("PlacApp.token") private var savedToken: String?
@AppStorage("PlacApp.serverIp") private var serverIp: String?
@AppStorage("PlacApp.serverPort") private var serverPort: Int?
private let logger = Logger()
private let queue = DispatchQueue(label: "plac.server-find")
var body: some View {
VStack {
switch state {
case .loading:
ProgressView()
case .found(let conn):
ConnectedView(conn: conn)
.onAuthorize { token in
savedToken = token
}
case .findError(_):
ContentUnavailableView {
Label(
"Server not found",
systemImage: "exclamationmark.magnifyingglass"
)
} description: {
// TODO: Tidy
Text("Server not found")
}
case .not_found:
ContentUnavailableView {
Label(
"Server not found",
systemImage: "exclamationmark.magnifyingglass"
)
} description: {
Text("Selected server does not found on local network.")
}
case .null_pointer:
ContentUnavailableView {
Label(
"Unable to connect",
systemImage: "exclamationmark.magnifyingglass"
)
} description: {
Text(
"Failed to retrieve server connection information. Out of memory."
)
}
}
}
.onAppear {
if let serverId = serverId {
queue.async {
let ptr = findServer(serverId)
guard let ptr = ptr else {
logger.error("Failed to scan servers: Out of memory")
DispatchQueue.main.async {
state = .null_pointer
}
return
}
let result = ScanResult(ptr: ptr)
if result.code != PlacKit.PLAC_DISCOVERY_SCAN_RESULT_OK {
DispatchQueue.main.async {
state = .findError(result.code)
}
return
}
if result.entries.count < 1 {
DispatchQueue.main.async {
state = .not_found
}
return
}
DispatchQueue.main.async {
let entry = result.entries[0]
serverIp = entry.ipAddress
serverPort = Int(entry.port)
state = .found(
Connection(server: entry, token: savedToken)
)
}
}
}
}
}
func findServer(_ serverId: String) -> UnsafeMutablePointer<
PlacKit.plac_discovery_scan_result
>? {
if let ip = serverIp, let port = serverPort {
return PlacKit.plac_discovery_resolve(serverId, ip, UInt16(port))
} else {
return PlacKit.plac_discovery_find(serverId)
}
}
}
enum ConnectionState<TZone: Zone & Identifiable> {
case authorizing
case authorized(zone_id: String?, zones: [String: TZone])
}
struct ConnectedView: View {
let conn: Connection
@State private var zone_id: String? = nil
@State private var zones: [String: CoreZone] = [:]
private let queue = DispatchQueue(label: "plac.event-loop")
var onAuthorizeAction: ((_ token: String) -> Void)?
var body: some View {
let state: Binding<ConnectionState<CoreZone>> = .init(
get: {
if let zone_id = zone_id {
.authorized(zone_id: zone_id, zones: zones)
} else {
.authorizing
}
},
set: {
newValue in
switch newValue {
case .authorizing:
zone_id = nil
case .authorized(let newZoneId, _):
zone_id = newZoneId
}
}
)
PureConnectedView(state: state)
.onAppear {
startLoop()
}
.focusedSceneValue(conn)
}
func startLoop() {
queue.async {
let logger = Logger()
logger.debug("Starting getEvent loop...")
while true {
let event = conn.getEvent()
guard let event = event else {
logger.debug("Got null event, quitting")
return
}
switch event {
case .connected(let ev):
onAuthorizeAction?(ev.token)
conn.subscribeZoneChanges()
break
case .connectionError(let ev):
logger.error("Failed to connect: \(ev.code.rawValue)")
break
case .zoneList(let ev):
DispatchQueue.main.async {
for zone in ev.addedZones {
zones[zone.id] = zone
}
for zone in ev.changedZones {
zones[zone.id] = zone
}
for id in ev.removedZoneIds {
zones.removeValue(forKey: id)
if zone_id == id {
zone_id = nil
}
}
if zone_id == nil {
zone_id = zones.first?.value.id
}
}
break
}
}
}
}
}
extension ConnectedView {
func onAuthorize(_ handler: @escaping (String) -> Void) -> ConnectedView {
var new = self
new.onAuthorizeAction = handler
return new
}
}
struct PureConnectedView<TZone: Zone & Identifiable>: View {
@Binding var state: ConnectionState<TZone>
var body: some View {
switch state {
case .authorized(let zone_id, let zones):
let zoneIdProxy: Binding<String?> = .init(
get: { zone_id },
set: { newId in state = .authorized(zone_id: newId, zones: zones) }
)
VStack(spacing: 0) {
NavigationSplitView {
List {
NavigationLink {
Text("LIBRARY")
} label: {
Text("Library")
}
NavigationLink {
Text("DISCOVER")
} label: {
Text("Discover")
}
}
} detail: {
}
Divider()
PlaybackBar<TZone>(zone_id: zoneIdProxy, zones: zones)
.frame(maxWidth: .infinity)
}
case .authorizing:
ContentUnavailableView {
Label(
"Requesting Access",
systemImage: "lock.circle.dotted"
)
.symbolEffect(.pulse)
} description: {
Text(
"Connecting to your Roon Server. Enable access at \"Settings > Extensions\" in official Roon Client application."
)
}
}
}
}
#Preview("Layout") {
@Previewable @State var state: ConnectionState<MockZone> = .authorized(
zone_id: "foo",
zones: [
"foo": MockZone(
id: "foo",
name: "Foo",
playback: PlacKit.PLAC_TRANSPORT_PLAYBACK_PLAYING,
nowPlaying: MockNowPlaying(
line1: "My great song",
line2: "Some untrusted artist",
seek: (5, 3 * 60 + 30)
)
),
"bar": MockZone(
id: "bar",
name: "Bar",
playback: PlacKit.PLAC_TRANSPORT_PLAYBACK_STOPPED
),
]
)
PureConnectedView<MockZone>(state: $state)
}
#Preview("Authorizing") {
@Previewable @State var state: ConnectionState<MockZone> = .authorizing
PureConnectedView<MockZone>(state: $state)
}