Changes
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@@ -116,6 +116,8 @@ }gleamToml = parsed; }, // FIXME: While Vite does trigger `watchChange`, it does not implement it correctly. // As a result, compile error crashes the process, which differs from what Rollup does. async watchChange(id, _change) { // Whenever indirectly imported .gleam file is changed, build the whole project. // Gleam compiler does the incremental compilation (we don't have a way to partially compile.)
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